Tower

I sketched this tower initially with the goal of trying to stack a bunch of compositions vertically in one large image. I ended up settling on five compositions and then tried to add some life, movement and little details to each one, while always keeping the overall structure in mind.

Everything is sculpted in ZBrush and imported as Nanite meshes in UE5. The flags and banners are using cloth simulation in the engine, and the ropes and bucket are cable actors swinging around with some physics.

My original sketch, divided into five compositions.

My original sketch, divided into five compositions.