Chivalry 2 - Art Breakdown

This is a breakdown of some of the art for Chivalry 2 and the thoughts and techniques behind them for Epic's Inside Unreal show. In it I talk about our general environment art processes, lighting, optimization and unique challenges that this project presented us. The second half of the video features Aurelien Larue, a Senior Level Designer at Torn Banner Studios, who discusses the level design of Chivalry 2.