This is one of the last levels in South of Midnight, and a big departure from some other ones due to the emphasis on the floating structures rather than foliage and natural environments. Due to the size of the level it was one of the most split-up amongst different artists, with my responsibilities focusing on the Town on the Tapestry section which consists of a few hundred floating islands and buildings.
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My responsibilities for this level were the construction of the town and islands, general environment and level art throughout, creating background buildings for the vistas, some texturing, some prop creation, optimization, fixing one million bugs, etc. A real mixed bag of stuff! Overall it was a very fun level to work on with some unique challenges.
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This level was the result of the efforts of many, many people across many different departments, too many people to reasonably list here. It's a very big level with many wonderful sections not shown here or only partially shown, such as the beautiful Clocktower made by Jasjot Singh. Here are some of the folks that had a huge impact on the final result:
https://www.artstation.com/charly_vanlaere
https://www.artstation.com/jasjotsingh
https://www.artstation.com/zcata
https://www.artstation.com/lucasgrillet
https://www.artstation.com/whitneyclayton
https://www.artstation.com/scottkowalchuk
https://www.artstation.com/tiedie